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This event is emitted by xrface when face is subsequently found.

xrfaceupdated.detail : {id, transform, vertices, normals, attachmentPoints}

idA numerical id of the located face.
transform: {position, rotation, scale, scaledWidth, scaledHeight, scaledDepth}Transform information of the located face.
vertices: [{x, y, z}]Position of face points, relative to transform.
normals: [{x, y, z}]Normal direction of vertices, relative to transform.
attachmentPoints: { name, position: {x,y,z} }See XR8.FaceController.AttachmentPoints for list of available attachment points. position is relative to the transform.
uvsInCameraFrame [{u, v}]The list of uv positions in the camera frame corresponding to the returned vertex points.

transform is an object with the following properties:

position {x, y, z}The 3d position of the located face.
rotation {w, x, y, z}The 3d local orientation of the located face.
scaleA scale factor that should be applied to objects attached to this face.
scaledWidthApproximate width of the head in the scene when multiplied by scale.
scaledHeightApproximate height of the head in the scene when multiplied by scale.
scaledDepthApproximate depth of the head in the scene when multiplied by scale.


const faceRigidComponent = {
init: function () {
const object3D = this.el.object3D
object3D.visible = false
const show = ({detail}) => {
const {position, rotation, scale} = detail.transform
object3D.scale.set(scale, scale, scale)
object3D.visible = true
const hide = ({detail}) => { object3D.visible = false }
this.el.sceneEl.addEventListener('xrfacefound', show)
this.el.sceneEl.addEventListener('xrfaceupdated', show)
this.el.sceneEl.addEventListener('xrfacelost', hide)