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Making Changes

If this is your first time opening Studio, see the documentation on navigating the interface.

Adding Entities

Add new objects to your space by clicking the + button above the scene hierarchy.

Position, Rotate, Scale

Use the top toolbar to change the position, rotation, or scale of a selected object, or to undo and redo edits.

Inspector Panel

Inspect and configure an entity and its components. Learn more about entities and components in Key Concepts.

By default every entity displays a Transform component in the Inspector. Different types of entities may display different components, for example a Primitive will display a Mesh component with configurable options like geometry shape settings, materials, textures, etc.