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XR

8th Wall's World Tracking and Face Effects are available to use visually within Studio. Image Targets, Sky Segmentation, VPS, & Hand Tracking are coming soon.

There are three types of Cameras in Studio: 3D only, Face, and World. Each of these camera types will have different settings. A Face or World Camera is necessary for AR experiences. To learn more about creating and managing a Camera in your scene please see the Camera section.

Studio provides tooling for working with XR in your project. For working with Face Effects, Studio provides a Face Mesh component to support configuring and testing your effect, as well as setting up facial attachment points. A Face mesh component can be added via (+) button on the Hierarchy. Studio also provides tooling for previewing XR experiences–see the Simulator section for learning more about testing your XR project.

AugmentedRealityAddFace

AugmentedRealityFaceMesh

API Reference

Coming Soon