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Generate Animated Characters

Asset Lab currently supports rigging and animating humanoid bipedal 3D character models.

To generate a rigged and animated character model, you must first generate a 3D character model in an T-pose, from multiple images, to use as input.

Step 1: Generate Image Inputs

Use GPT-Image-1 to generate multi-view character images in a T-pose:

  1. Front view
  2. Right, left, and back views

Then click Send to 3D Model.

Step 2: Generate 3D Model

Select a supported 3D generation model. (See Generate 3D Models for details.)

Select the Generate button to process the request.

Once complete, click Send to Animation.

Step 3: Rig and Animate

Currently supports rigging via Meshy. Input must be a bipedal humanoid with clearly defined limbs.

Returns the following animation clips:

  • Walk
  • Run
  • Idle
  • Jump
  • Attack
  • Death
  • Zombie Walk
  • Dance

Click Rig + Animate to process (may take up to 2 minutes).

Step 4: Import into Project

Use the import or download buttons to save your rigged model.

Filter for Animated Characters in the Library to find them.