Generate Animated Characters
Asset Lab currently supports rigging and animating humanoid bipedal 3D character models.
To generate a rigged and animated character model, you must first generate a 3D character model in an T-pose, from multiple images, to use as input.
Step 1: Generate Image Inputs
Use GPT-Image-1 to generate multi-view character images in a T-pose:
- Front view
- Right, left, and back views
Then click Send to 3D Model.
Step 2: Generate 3D Model
Select a supported 3D generation model. (See Generate 3D Models for details.)
Select the Generate button to process the request.
Once complete, click Send to Animation.
Step 3: Rig and Animate
Currently supports rigging via Meshy. Input must be a bipedal humanoid with clearly defined limbs.
Returns the following animation clips:
- Walk
- Run
- Idle
- Jump
- Attack
- Death
- Zombie Walk
- Dance
Click Rig + Animate to process (may take up to 2 minutes).
Step 4: Import into Project
Use the import or download buttons to save your rigged model.
Filter for Animated Characters in the Library to find them.